Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

Monday, June 30, 2014

Google Tango Project / New video game from UC San Diego alumni

Last week, the UC San Diego computer science alumni behind Limbic Software announced a new game at the Google I/O Conference called Zombie Gunship Reality.
The game is slated to be one of the first generation to take advantage of the precise localization provided by Project Tango hardware and incorporate that into the game. The “history” paragraph on the game’s press website provides some context:


“As children, we often pretended to fly airplanes around the house, dropping bombs on flowerpots and landing on couches. With the 3D-positioning technology Project Tango makes available to us, we are able to turn that dream into reality. Players can now "become the gunship" and interact with the game world as never before, climbing onto chairs for a high vantage point, or getting down close to the ground for short-range shooting. A totally immersive new experience is now possible with Zombie Gunship Reality.”
Pretty cool.

Below is the boiler plate for Limbic.



Limbic Software, Inc. (www.limbic.com) is an independent entertainment company and Google Play Top Developer founded in 2008 by Arash Keshmirian, Iman Mostafavi, and Volker Schönefeld. Limbic's award-winning debut title, TowerMadness, launched in 2009. Their subsequent hit mobile games Nuts! and Zombie Gunship have helped them amass over thirty million downloads across their portfolio of original games. Craftsmanship and a commitment to creating the best gaming experience have won them legions of dedicated fans across the world.

(In March of this year, Keshmirian ('05, M.S. '08) spoke at a UC San Diego alumni gathering in Silicon Valley. His talk: “Sheep, Zombies,Squirrels, Aliens and Gunships: Five Years Climbing the App Store.”) Thanks for giving the talk, Arash!

Tuesday, February 4, 2014

Free Video Game from Computer Science Undergrad Sean Nam


The game is free, check it out and see Sean's hard work in action. You can find this game and others on Sean's website, App Republic.

Dragon Adventures description below:
The ogres have destroyed the dragon's lair in the Dark Kingdom! Help the lone dragon survivor find the others in an epic journey! Prepare yourself for the adventure of a lifetime as you use fire balls to destroy ogres and monsters, collect coins and power ups, and upgrade your dragon! Can you find the survivors? Find out now!









Friday, April 12, 2013

CodeSpells Creator Sarah Esper is Presenting at Research Expo on April 18



Computer Science PhD student Sarah Esper is one of the creators of CodeSpells, a videogame that teaches kids Java. CodeSpells has gotten a lot of attention recently (press release, CodeSpells blog) . Here's a sample of some of the media coverage it's received so far:

Wired: Experimental Videogame Teaches Kids How to Program in Java

Gizmag: Video game teaches Java programming language to players

Examiner.com: A new game lets you save the world and learn Java at the same time

Esper is one of the 200+ grad students presenting their research projects at Research Expo on April 18, here at the UC San Diego Jacobs School of Engineering.

Register for Research Expo here.
UC San Diego alumni receive half-price admission.
Employees of CAP member companies receive 2-for-1 admission.

The poster title and abstract are below:



31. CODESPELLS: LEARNING TO PROGRAM THROUGH IMMERSIVE GAMEPLAY

Primary Student
Name: Sarah Esper
Student CollaboratorsStephen Foster
Abstract
CodeSpells is a 3D immersive video game designed to teach CS1 level programming concepts to novice students. It is meant to be a stand alone system that guides students through CS1 concepts in a explorative way, encouraging students to engage in pre-defined ?quests? that address particular concepts, but also informally through exploring the 3D world. There have been results to indicate that CodeSpells is a system that is engaging for students ages 9-24 who are complete novice programmers, interested in programming. Early results indicate that little external help is necessary for the students to complete the pre-defined challenges. This study aims to determine what kind of help is necessary as well as how much learning occurs in normal game play.
Related Links:
  1. http://www.jacobsschool.ucsd.edu/news/news_releases/release.sfe?id=1347
  2. http://www.youtube.com/watch?v=TslR9CG6yKI